Rocket Landing Simulator

Gate Check #1 - Initial Functionality
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Part 1 (Overview) - Part 2 (Getting Started) - Part 3 (Initializing the Sim) - Part 4 (Terrain) - Part 5 (Rocket) - Part 5 (Boat)

Getting Started

Alright, let's make a game/simulator!

The following instructions will help you define and set variables that keep track each of the game's three major elements:

Once we have initialized these variables with (random) values, we will write some code so that you can see the objects on the screen.

Before we even get started, however, we should probably do some basic housekeeping. Go to the top of the template file, and set the Gate Check value (Line 3) to 1. Then, go to the bottom of the file (Line 140) and add your name. Once you have completed these simple tasks, click on the play button and make sure that you see a wide and empty window.

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