Picobot
State
Surroundings
Cells to go
Previous Rule
Next Rule
- Teleport Robot -
Format for rules:
State Surroundings -> Move NewState
Rules
# picobot starts in state 0 # in this case, state 0 goes N as far as possible 0 x*** -> N 0 # if there's nothing to the N, go N 0 N*** -> X 1 # if N is blocked, switch to state 1 # and state 1 goes S as far as possible 1 ***x -> S 1 # if there's nothing to the S, go S 1 ***S -> X 0 # otherwise, switch to state 0
Messages
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